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1. Sticky:Dev blog: Monthly Economic Report - December 2016 - in EVE Information Portal [original thread]
Generic question: Why are we seeing less and less Devblogs? Has there been a shift in communication strategy? (2014: 146 -> 2016: 58 including a lot of Financial Reports)
- by Edward Olmops - at 2017.01.05 08:39:20
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2. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Anna Maria Yolo wrote: I'm unable to log in on a few of my accounts, because CCP mailing system doesn't send the verification codes to my google mail. As I know I'm not the only one who expiriencing this kind of problem. I asked about help the ...
- by Edward Olmops - at 2016.11.21 14:43:59
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3. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Milus wrote: A bug has been occuring where the ice anom's fail to despawn when empty. When this happens they won't respawn at all. I now know why this happens - every time an ice harvester drone gets the last piece of ice, this bug occurs. T...
- by Edward Olmops - at 2016.11.21 11:49:05
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4. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Okay, after docking/undocking and warping a dozen of times to find out.... maybe ... maybe it's not that bad. Docking request accepted sounds fine to me. Also if I try to set the same location twice. Warp drive still upsets me but well... the huma...
- by Edward Olmops - at 2016.11.16 18:24:47
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5. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Belthazor4011 wrote: Same, turned it all off as well (same as EVERYONE else I know in the game btw). And I agree that the new Character page is a total over designed pain in the ass that does not work. OK, we don't know each other. For th...
- by Edward Olmops - at 2016.11.16 16:09:45
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6. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
On request of CCP Falcon I now dislike the new Aura voice on this thread. It's not everything new that is bad, just this bit in particular. As a veteran I have not seen the new New Player Experience. Hopefully Aura's performance there is convinci...
- by Edward Olmops - at 2016.11.16 12:08:26
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7. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
TheSmokingHertog wrote: Freelancer117 wrote: Will there be a max wallet cap (in isk) on alpha clones, dealing with market bots is rough And dont allow accountant roles and such to Alpha clones, dont let them hide their isk on Corp walle...
- by Edward Olmops - at 2016.09.03 09:03:04
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8. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Regarding simultaneous Alpha Logins... I know it is highly unlikely, but nowadays you never know where internetmobs turn up unexpected. So in theory, what would happen if all of a sudden enough Alphas login to cause a global server load problem. ...
- by Edward Olmops - at 2016.09.03 08:56:44
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I am thinking about the role of capitals here. Basically everything except for Dreads can have Links with huge ranges. So a fleet with capital support can have links nearly for free - they don't have to worry about taking special ships with them ...
- by Edward Olmops - at 2016.08.31 07:32:26
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10. Sticky:Dev blog: Shadow of the Serpent: Signal the Dawn - in EVE Information Portal [original thread]
Absolutely great work! Really makes me want to play more despite the grinding. No idea why, must be the mystery boxes. :-D Some more suggestions: A special reward for the top 5 contributors is fine, but can we have an online highscore screen in t...
- by Edward Olmops - at 2016.07.01 09:08:10
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11. Sticky:Dev blog: Shadow of the Serpent: Signal the Dawn - in EVE Information Portal [original thread]
I really like the feature. -dynamic PvE, some variance -the idea of loot containers -many different missions However... I found that these things spawn so often that it's easy to find an endless supply. You can manage to get 10 per hour which g...
- by Edward Olmops - at 2016.06.30 23:40:58
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12. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
The Station/structure component BPOs were changed for citadels. However, I found that those components still are 100,000m-¦ in volume. Were they not supposed to magically shrink to 10,000m-¦?
- by Edward Olmops - at 2016.03.10 12:30:24
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13. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Edward Olmops wrote: I have another question about Citadels: In a previous blog "Building your citadel..." there were some tables regarding the material composition of the new Citadels. I am stuck there. "Structure hul...
- by Edward Olmops - at 2016.02.23 10:33:01
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14. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
I have another question about Citadels: In a previous blog "Building your citadel..." there were some tables regarding the material composition of the new Citadels. I am stuck there. "Structure hull composition (by raw materials)" That one does ...
- by Edward Olmops - at 2016.02.15 15:50:32
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15. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Edward Olmops wrote: There are more flaws/side effects. The proposed changes would totally mess up the current training and attributes system. Future optimum training: 1. remap to +10 Per +4 Will 2. buy 2 learning implants to train PER/WILL ...
- by Edward Olmops - at 2015.10.16 15:15:38
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16. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
There are more flaws/side effects. The proposed changes would totally mess up the current training and attributes system. Future optimum training: 1. remap to +10 Per +4 Will 2. buy 2 learning implants to train PER/WILL at max speed 3. whenever ...
- by Edward Olmops - at 2015.10.16 14:36:18
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17. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
The idea presented by CCP Rise in the Dev Blog has two merits: 1) the existing Character Bazaar could really get some love. Character transfers have always been a part of the game and no one complained about negative impact. I know enough experie...
- by Edward Olmops - at 2015.10.16 12:31:51
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18. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
My personal experience is that any ship cruiser size and above can relatively be caught in a gatecamp. Yes, instalock camps exist, but they have quite high requirements. Proof: number of solo cruisers in FW <<< number of solo frigs/dessi...
- by Edward Olmops - at 2015.09.14 14:41:00
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19. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
CCP Terminus wrote: Zappity wrote: Could we please have a window-in-window feature so we can see a close up of our ship while in zoomed out tactical view? I like seeing my ship but rarely do so. It would be useful for seeing ship effects, to...
- by Edward Olmops - at 2015.08.27 20:46:06
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20. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Panterata wrote: Copy - Paste CCP Claymore So any chance to use old ships and npc icons for ALL SHIPS CLASSES ? - shiny squares and shiny red crosses Or to customize them as per old one for all ships classes ? - shiny squares and shiny red...
- by Edward Olmops - at 2015.06.24 10:06:48
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